Friday, April 2, 2021

Whim Independent Studios - Development Log #57

Hi everyone! Here is the April 2021 update for what's going on at whimindie. Note that some of this information will be cross-posted to our Spellbearers project page on Kickstarter for our backers. 

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Spellbearers

This month's update will be a focus on showing some new art and gameplay pictures that were worked on the last few months. 

Each level we plan on having an illustration of the level while the assets load. If you play the current demo version, you'll notice it's taken up by a black Loading screen. While the level loads, we plan on showing off an illustration of the level with some background story on what's going on.

Niko finished the illustration for Level 1: The Gothic Kingdom of Veki. Check it out!

Two months ago, we showed you a preview of Level 2: Icy Realm of Pagosia. However, Pagosia is actually split into two parts. You get to explore the icy fortress, but here is a first look of the caverns underneath... 




Wow, lots of icy spider webs in the dungeon... wonder what it could be? 


It's not a spider...?

Ooh, a puppet that's being manipulated via spider webs. But what are the green eyes behind the puppet...? Guess you'll have to find out by getting through Level 2. Please look forward to it!

I'm also happy to announce that the soundtrack for the game is complete! Spellbearers will have 18 music tracks total in the game, and we hope you'll enjoy all of  the fantastic tunes. We will have more to share regarding some of the music of Spellbearers in a future update. 

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Selatria

As we prepare for the Chapter 4 Alpha Test, I would like to show you some updated lore around one of the prominent cities in Chapter 4, the city of Verwin.

Verwin is a city on the Dakk'rian continent will be one of the first locations encountered in Chapter 4. 

Two rival families, the Mindaro and Vermilion families are in a constant struggle to control the city with their sprawling casinos, each taking up roughly half of the city. And to the north is a large Arena where challengers and political enemies are sent to fight for their lives against various beasts for the spectator's enjoyment.

Here's a look at the two casino heads.

Maximillion Mindaro

Valeria Vermilion

When completing all of the games at their respective casinos, you will be able to take on a special challenge against the casino heads which can lead to even greater rewards.



And meanwhile, at the Verwin Arena, the heroes see a familiar face...




Is it Number 016? And Waltear? The leader of the resistance? 

The Chapter 4 Alpha Test for Selatria will be going live on Saturday, April 24th on Steam! Invites will be sent out to those who fill out the alpha testing application. If you're interested in playing it and giving feedback, please visit out our Selatria Chapter 4 Alpha Test Application.

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That's all for this development log.
Thanks for your support, and be sure to follow us on Facebook, Twitter, Twitch, and join our DiscordUntil next time! Wishlist Selatria - Full Version on Steam Wishlist Spellbearers on Steam Spellbearers Art by Niko, Deborah Groves, Parker Colon, and Gerren Willis Spellbearers Programming by Gerren Willis Selatria Art by Niko and Deborah Groves



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